Rust

3 sizes available

Live player count3 server sizes

Rust server hosting without the ops tax

Open-world survival with base building, crafting, and intense PvP. The iconic survival game. Bastion handles provisioning, wake and sleep, and the control plane so you can get the server live and get out of the way.

Deploy time

under a minute

Billing model

pay only for uptime

Player scale

up to 300 players

Why host Rust on Bastion?

Deploy in under a minute

Pick a size, give it a name, and your Rust server is live. No SSH, no config files.

Pay per day

No monthly subscription. Billed hourly while your server runs. Stop anytime to pause billing.

Auto-sleep

Set an idle timeout and Bastion stops your server automatically when no one is playing.

Real-time player count

See how many players are online right now from your dashboard.

Rust server pricing

All plans include auto-sleep, player count monitoring, and 24/7 availability. No setup fee, and no reason to pay for dead uptime.

Starting rate

$1.00/day

hourly accounting from the daily rate

Recommended size

Medium

8 GB · 4 vCPU

Largest profile

32 GB · 8 vCPU

up to 300 players

Pick the size that matches your session, not your maximum ambition

Medium

Recommended

$1.00/day

$0.042/hr

8 GB RAM4 vCPUup to 50 players

Large

$1.75/day

$0.073/hr

16 GB RAM6 vCPUup to 150 players

XL

$3.00/day

$0.125/hr

32 GB RAM8 vCPUup to 300 players

Prices in USD. Billed hourly (1/24th of daily rate per hour of uptime). Stop your server to stop billing.

Server configuration

Bastion exposes the key Rust settings directly in the dashboard, so the common path is edit, restart once, and keep playing instead of hunting through config files.

Editable settings

6 exposed

No config-file spelunking for the common path

Apply path

Dashboard-first

Change values, restart once, and keep moving

Secrets handling

Public fields only

Sensitive values stay out of the marketing flow

Server Name

RUST_SERVER_NAME

default set

Server name shown in the server browser

default: Bastion Rust Server

Server Description

RUST_SERVER_DESCRIPTION

default set

Short description shown in the server browser

default: A Rust server powered by Bastion

Max Players

RUST_SERVER_MAXPLAYERS

default set

Maximum concurrent players

default: 100

World Size

RUST_SERVER_WORLDSIZE

default set

Procedural map size (1000–6000)

default: 3000

World Seed

RUST_SERVER_SEED

default set

Procedural map seed (0 = random)

default: 0

Server Identity

RUST_SERVER_IDENTITY

default set

Unique identifier for this server (used for data storage)

default: bastion

Frequently asked questions

The questions that usually block deployment get answered here, not buried in docs.

5 quick answers
How long does it take to deploy a Rust server?
Under a minute. Bastion provisions your Rust server and gives you a connection address — no manual setup required.
When do I start getting charged?
Billing starts when your server finishes provisioning and enters the running state. You will not be charged for provisioning time.
Can I stop the server when no one is playing?
Yes. You can stop your server manually at any time, or enable auto-sleep to have Bastion stop it automatically after a period of inactivity. Billing pauses immediately.
What happens to my world data when I stop the server?
Your Rust world data is persisted on the server volume. Stopping and restarting the server preserves all player data, builds, and progress.
Can I change server settings after deployment?
Yes. The Settings tab in your dashboard lets you edit all configuration values. Changes take effect after a server restart.

Ready to deploy your Rust server?

Up and running in under a minute. Start at $1.00/day, stop it when your crew is done, and keep the world waiting for the next session.

Before you click deploy

Wake time
under a minute
Billing
stops when stopped
Recommended entry
Medium

Also available on Bastion

If this is not your launch game, the same control plane already covers these too.

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